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-rw-r--r--dot-config/niri/config.kdl548
1 files changed, 161 insertions, 387 deletions
diff --git a/dot-config/niri/config.kdl b/dot-config/niri/config.kdl
index 3ba9866..c985a81 100644
--- a/dot-config/niri/config.kdl
+++ b/dot-config/niri/config.kdl
@@ -1,301 +1,134 @@
-// This config is in the KDL format: https://kdl.dev
-// "/-" comments out the following node.
-// Check the wiki for a full description of the configuration:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Introduction
-
-// Input device configuration.
-// Find the full list of options on the wiki:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Input
+//
+// NIRI CONFIG
+// For more info see: https://github.com/YaLTeR/niri/wiki/
+
+cursor {
+ hide-when-typing
+ //hide-after-inactive-ms 3000
+ xcursor-theme "Adwaita"
+ //xcursor-size 32
+}
+
+overview {
+ //zoom 0.25
+}
+
+hotkey-overlay {
+ skip-at-startup
+}
+
input {
keyboard {
xkb {
- // You can set rules, model, layout, variant and options.
- // For more information, see xkeyboard-config(7).
-
- // For example:
layout "gb"
options "ctrl:nocaps"
+ //options "ctrl:swapcaps"
}
-
- // Enable numlock on startup, omitting this setting disables it.
- numlock
}
-
- // Next sections include libinput settings.
- // Omitting settings disables them, or leaves them at their default values.
touchpad {
- // off
tap
- // dwt
- // dwtp
- // drag false
- // drag-lock
- natural-scroll
- // accel-speed 0.2
- // accel-profile "flat"
- // scroll-method "two-finger"
- // disabled-on-external-mouse
+ dwt
+ middle-emulation
+ //natural-scroll
}
- mouse {
- // off
- // natural-scroll
- // accel-speed 0.2
- // accel-profile "flat"
- // scroll-method "no-scroll"
- }
-
- trackpoint {
- // off
- // natural-scroll
- // accel-speed 0.2
- // accel-profile "flat"
- // scroll-method "on-button-down"
- // scroll-button 273
- // middle-emulation
- }
-
- // Uncomment this to make the mouse warp to the center of newly focused windows.
- // warp-mouse-to-focus
+ warp-mouse-to-focus
+}
- // Focus windows and outputs automatically when moving the mouse into them.
- // Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
- // focus-follows-mouse max-scroll-amount="0%"
+// Laptop
+output "eDP-1" {
+ mode "2944x1849@60"
+ scale 2
}
-// You can configure outputs by their name, which you can find
-// by running `niri msg outputs` while inside a niri instance.
-// The built-in laptop monitor is usually called "eDP-1".
-// Find more information on the wiki:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs
-// Remember to uncomment the node by removing "/-"!
+// PC Monitor 1
output "DP-3" {
- // Uncomment this line to disable this output.
- // off
-
- // Resolution and, optionally, refresh rate of the output.
- // The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
- // If the refresh rate is omitted, niri will pick the highest refresh rate
- // for the resolution.
- // If the mode is omitted altogether or is invalid, niri will pick one automatically.
- // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
mode "3840x2160@60"
-
- // You can use integer or fractional scale, for example use 1.5 for 150% scale.
scale 1
-
- // Transform allows to rotate the output counter-clockwise, valid values are:
- // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
transform "normal"
-
- // Position of the output in the global coordinate space.
- // This affects directional monitor actions like "focus-monitor-left", and cursor movement.
- // The cursor can only move between directly adjacent outputs.
- // Output scale and rotation has to be taken into account for positioning:
- // outputs are sized in logical, or scaled, pixels.
- // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
- // so to put another output directly adjacent to it on the right, set its x to 1920.
- // If the position is unset or results in an overlap, the output is instead placed
- // automatically.
position x=1280 y=0
+ focus-at-startup
}
-// You can configure outputs by their name, which you can find
-// by running `niri msg outputs` while inside a niri instance.
-// The built-in laptop monitor is usually called "eDP-1".
-// Find more information on the wiki:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs
-// Remember to uncomment the node by removing "/-"!
+// PC Monitor 2
output "HDMI-A-5" {
- // Uncomment this line to disable this output.
- // off
-
- // Resolution and, optionally, refresh rate of the output.
- // The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
- // If the refresh rate is omitted, niri will pick the highest refresh rate
- // for the resolution.
- // If the mode is omitted altogether or is invalid, niri will pick one automatically.
- // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
mode "1920x1200@60"
-
- // You can use integer or fractional scale, for example use 1.5 for 150% scale.
scale 1
-
- // Transform allows to rotate the output counter-clockwise, valid values are:
- // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
transform "90"
-
- // Position of the output in the global coordinate space.
- // This affects directional monitor actions like "focus-monitor-left", and cursor movement.
- // The cursor can only move between directly adjacent outputs.
- // Output scale and rotation has to be taken into account for positioning:
- // outputs are sized in logical, or scaled, pixels.
- // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
- // so to put another output directly adjacent to it on the right, set its x to 1920.
- // If the position is unset or results in an overlap, the output is instead placed
- // automatically.
position x=1280 y=0
}
-// Settings that influence how windows are positioned and sized.
-// Find more information on the wiki:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Layout
layout {
- // Set gaps around windows in logical pixels.
- gaps 80
+ center-focused-column "never"
+ always-center-single-column
- // When to center a column when changing focus, options are:
- // - "never", default behavior, focusing an off-screen column will keep at the left
- // or right edge of the screen.
- // - "always", the focused column will always be centered.
- // - "on-overflow", focusing a column will center it if it doesn't fit
- // together with the previously focused column.
- center-focused-column "on-overflow"
+ gaps 80
- always-center-single-column
+ struts {
+ // left 64
+ // right 64
+ // top 64
+ // bottom 64
+ }
- // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
+ // Width proportions
preset-column-widths {
- // Proportion sets the width as a fraction of the output width, taking gaps into account.
- // For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
- // The default preset widths are 1/3, 1/2 and 2/3 of the output.
- proportion 0.33333
proportion 0.5
- proportion 0.66667
-
- // Fixed sets the width in logical pixels exactly.
- // fixed 1920
+ proportion 0.6
+ proportion 0.8
}
- // You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
- // preset-window-heights { }
+ // Height proportions
+ preset-window-heights {
+ proportion 0.5
+ proportion 0.6
+ proportion 0.8
+ }
- // You can change the default width of the new windows.
+ // Default new window proportion
default-column-width { proportion 0.5; }
- // If you leave the brackets empty, the windows themselves will decide their initial width.
- // default-column-width {}
-
- // By default focus ring and border are rendered as a solid background rectangle
- // behind windows. That is, they will show up through semitransparent windows.
- // This is because windows using client-side decorations can have an arbitrary shape.
- //
- // If you don't like that, you should uncomment `prefer-no-csd` below.
- // Niri will draw focus ring and border *around* windows that agree to omit their
- // client-side decorations.
- //
- // Alternatively, you can override it with a window rule called
- // `draw-border-with-background`.
- // You can change how the focus ring looks.
focus-ring {
- // Uncomment this line to disable the focus ring.
- //off
-
- // How many logical pixels the ring extends out from the windows.
+ off
width 4
- // Colors can be set in a variety of ways:
- // - CSS named colors: "red"
- // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
- // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
-
- // Color of the ring on the active monitor.
active-color "#7fc8ff"
-
- // Color of the ring on inactive monitors.
inactive-color "#505050"
- // You can also use gradients. They take precedence over solid colors.
- // Gradients are rendered the same as CSS linear-gradient(angle, from, to).
- // The angle is the same as in linear-gradient, and is optional,
- // defaulting to 180 (top-to-bottom gradient).
- // You can use any CSS linear-gradient tool on the web to set these up.
- // Changing the color space is also supported, check the wiki for more info.
- //
- active-gradient from="purple" to="cyan" angle=45
-
- // You can also color the gradient relative to the entire view
- // of the workspace, rather than relative to just the window itself.
- // To do that, set relative-to="workspace-view".
- //
- // inactive-gradient from="5050" to="#808080" angle=45 relative-to="workspace-view"
- // off
+ active-gradient from="purple" to="cyan" angle=45 relative-to="workspace-view"
+ inactive-gradient from="5050" to="#808080" angle=45 relative-to="workspace-view"
}
- // You can also add a border. It's similar to the focus ring, but always visible.
border {
- // The settings are the same as for the focus ring.
- // If you enable the border, you probably want to disable the focus ring.
- off
-
width 4
+
active-color "#ffc87f"
inactive-color "#505050"
- // Color of the border around windows that request your attention.
- urgent-color "#9b0000"
+ active-gradient from="purple" to="cyan" angle=45
+ inactive-gradient from="5050" to="#808080" angle=45 relative-to="workspace-view"
- // active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view"
- // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
+ urgent-color "#9b0000"
}
- // You can enable drop shadows for windows.
shadow {
- // Uncomment the next line to enable shadows.
on
-
- // By default, the shadow draws only around its window, and not behind it.
- // Uncomment this setting to make the shadow draw behind its window.
- //
- // Note that niri has no way of knowing about the CSD window corner
- // radius. It has to assume that windows have square corners, leading to
- // shadow artifacts inside the CSD rounded corners. This setting fixes
- // those artifacts.
- //
- // However, instead you may want to set prefer-no-csd and/or
- // geometry-corner-radius. Then, niri will know the corner radius and
- // draw the shadow correctly, without having to draw it behind the
- // window. These will also remove client-side shadows if the window
- // draws any.
- //
- // draw-behind-window true
-
- // You can change how shadows look. The values below are in logical
- // pixels and match the CSS box-shadow properties.
-
- // Softness controls the shadow blur radius.
+ color "#0007"
softness 30
-
- // Spread expands the shadow.
spread 5
-
- // Offset moves the shadow relative to the window.
offset x=0 y=5
-
- // You can also change the shadow color and opacity.
- color "#0007"
- }
-
- // Struts shrink the area occupied by windows, similarly to layer-shell panels.
- // You can think of them as a kind of outer gaps. They are set in logical pixels.
- // Left and right struts will cause the next window to the side to always be visible.
- // Top and bottom struts will simply add outer gaps in addition to the area occupied by
- // layer-shell panels and regular gaps.
- struts {
- left 64
- right 64
- // top 64
- // bottom 64
}
}
-// Add lines like this to spawn processes at startup.
-// Note that running niri as a session supports xdg-desktop-autostart,
-// which may be more convenient to use.
-// See the binds section below for more spawn examples.
-
-spawn-at-startup "ironbar"
-spawn-at-startup "swww-daemon"
+// PROCESSES
+spawn-at-startup "mako"
+spawn-at-startup "waybar"
+spawn-at-startup "foot" "--server"
+spawn-at-startup "pipewire"
+spawn-at-startup "pipewire-pulse"
+spawn-at-startup "wireplumber"
+spawn-at-startup "swaybg" "-i" "/home/blake/.cache/wallpaper"
+spawn-at-startup "wlsunset" "-l" "51.5" "-L" "0.1" "-t" "2800" "-T" "6000"
// Uncomment this line to ask the clients to omit their client-side decorations if possible.
// If the client will specifically ask for CSD, the request will be honored.
@@ -304,105 +137,74 @@ spawn-at-startup "swww-daemon"
// After enabling or disabling this, you need to restart the apps for this to take effect.
prefer-no-csd
-// You can change the path where screenshots are saved.
// A ~ at the front will be expanded to the home directory.
// The path is formatted with strftime(3) to give you the screenshot date and time.
-screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
+screenshot-path "~/images/screenshots/%F_%T.png"
-// You can also set this to null to disable saving screenshots to disk.
-// screenshot-path null
-// Animation settings.
-// The wiki explains how to configure individual animations:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
animations {
// Uncomment to turn off all animations.
// off
- // Slow down all animations by this factor. Values below 1 speed them up instead.
+ // Slow down all animations by this factor.
+ // Values below 1 speed them up instead.
slowdown 2.0
}
-// Window rules let you adjust behavior for individual windows.
-// Find more information on the wiki:
-// https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules
+//
+// WINDOW RULES
+//
-// Work around WezTerm's initial configure bug
-// by setting an empty default-column-width.
+// Default
window-rule {
- // This regular expression is intentionally made as specific as possible,
- // since this is the default config, and we want no false positives.
- // You can get away with just app-id="wezterm" if you want.
- match app-id=r#"^org\.wezfurlong\.wezterm$"#
- default-column-width {}
+ geometry-corner-radius 8
+ clip-to-geometry true
}
-// Open the Firefox picture-in-picture player as floating by default.
window-rule {
- // This app-id regular expression will work for both:
- // - host Firefox (app-id is "firefox")
- // - Flatpak Firefox (app-id is "org.mozilla.firefox")
- match app-id=r#"firefox$"# title="^Picture-in-Picture$"
- open-floating true
+ match app-id="librewolf"
+ open-maximized false
}
-// Example: block out two password managers from screen capture.
-// (This example rule is commented out with a "/-" in front.)
-/-window-rule {
- match app-id=r#"^org\.keepassxc\.KeePassXC$"#
- match app-id=r#"^org\.gnome\.World\.Secrets$"#
-
- block-out-from "screen-capture"
-
- // Use this instead if you want them visible on third-party screenshot tools.
- // block-out-from "screencast"
+window-rule {
+ match app-id="librewolf" title="^Picture-in-Picture$"
+ open-floating true
}
-// Example: enable rounded corners for all windows.
-// (This example rule is commented out with a "/-" in front.)
window-rule {
- geometry-corner-radius 8
- clip-to-geometry true
+ match app-id="swayimg"
+ open-maximized true
}
-binds {
- // Keys consist of modifiers separated by + signs, followed by an XKB key name
- // in the end. To find an XKB name for a particular key, you may use a program
- // like wev.
- //
- // "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
- // when running as a winit window.
- //
- // Most actions that you can bind here can also be invoked programmatically with
- // `niri msg action do-something`.
+//
+// KEYBINDINGS
+//
- // Mod-Shift-/, which is usually the same as Mod-?,
- // shows a list of important hotkeys.
+binds {
Mod+Shift+Slash { show-hotkey-overlay; }
- // Suggested binds for running programs: terminal, app launcher, screen locker.
- Mod+Return hotkey-overlay-title="Open a Terminal: alacritty" { spawn "alacritty"; }
- Mod+Space hotkey-overlay-title="Run an Application: wofi" { spawn "wofi"; }
- Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; }
+ Mod+Return hotkey-overlay-title="Open a Terminal" { spawn "footclient"; }
+ Mod+Space hotkey-overlay-title="Search for an Application" { spawn "bemenu-run"; }
+ Super+Alt+L hotkey-overlay-title="Lock the Screen" { spawn "swaylock"; }
+ Mod+E hotkey-overlay-title="Open aFilebrowser" { spawn "Thunar"; }
+ Mod+B hotkey-overlay-title="Open a Web Browser" { spawn "librewolf"; }
+ Mod+I hotkey-overlay-title="Open a Text Editor" { spawn "footclient" "vim"; }
+ Mod+W hotkey-overlay-title="Set Wallpaper" { spawn "swayimg" "-g" "/home/blake/images/wallpaper/"; }
- // You can also use a shell. Do this if you need pipes, multiple commands, etc.
- // Note: the entire command goes as a single argument in the end.
- // Mod+T { spawn "bash" "-c" "notify-send hello && exec alacritty"; }
+ Mod+Q { close-window; }
- // Example volume keys mappings for PipeWire & WirePlumber.
- // The allow-when-locked=true property makes them work even when the session is locked.
- XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; }
- XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; }
- XF86AudioMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; }
- XF86AudioMicMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; }
+ // AUDIO
+ XF86AudioRaiseVolume allow-when-locked=true cooldown-ms=100 { spawn "volume" "up"; }
+ XF86AudioLowerVolume allow-when-locked=true cooldown-ms=100 { spawn "volume" "down"; }
+ XF86AudioMute allow-when-locked=true cooldown-ms=100 { spawn "volume" "mute"; }
+ XF86AudioMicMute allow-when-locked=true cooldown-ms=100 { spawn "volume" "mute" "mic"; }
- // Open/close the Overview: a zoomed-out view of workspaces and windows.
- // You can also move the mouse into the top-left hot corner,
+ // OVERVIEW
+ // Note: you can also move the mouse into the top-left hot corner,
// or do a four-finger swipe up on a touchpad.
Mod+O repeat=false { toggle-overview; }
- Mod+Q { close-window; }
-
+ // FOCUS WINDOW
Mod+Up { focus-window-up; }
Mod+Down { focus-window-down; }
Mod+Left { focus-column-left; }
@@ -410,18 +212,19 @@ binds {
Mod+J { focus-window-up; }
Mod+K { focus-window-down; }
- Mod+semicolon { focus-column-right; }
Mod+L { focus-column-left; }
+ Mod+semicolon { focus-column-right; }
- Mod+Shift+Up { move-window-up; }
- Mod+Shift+Down { move-window-down; }
- Mod+Shift+Left { move-column-left; }
- Mod+Shift+Right { move-column-right; }
+ // MOVE WINDOW
+ Mod+Shift+Up { move-window-up; }
+ Mod+Shift+Down { move-window-down; }
+ Mod+Shift+Left { move-column-left; }
+ Mod+Shift+Right { move-column-right; }
- Mod+Shift+J { move-window-up; }
- Mod+Shift+K { move-window-down; }
- Mod+Shift+L { move-column-left; }
- Mod+Shift+semicolon { move-column-right; }
+ Mod+Shift+J { move-window-up; }
+ Mod+Shift+K { move-window-down; }
+ Mod+Shift+L { move-column-left; }
+ Mod+Shift+semicolon { move-column-right; }
// Alternative commands that move across workspaces when reaching
// the first or last window in a column.
@@ -432,12 +235,14 @@ binds {
Mod+Home { focus-column-first; }
Mod+End { focus-column-last; }
+
Mod+Ctrl+Home { move-column-to-first; }
Mod+Ctrl+End { move-column-to-last; }
- Mod+Ctrl+Left { focus-monitor-left; }
- Mod+Ctrl+Down { focus-monitor-down; }
+ // FOCUS MONITOR
Mod+Ctrl+Up { focus-monitor-up; }
+ Mod+Ctrl+Down { focus-monitor-down; }
+ Mod+Ctrl+Left { focus-monitor-left; }
Mod+Ctrl+Right { focus-monitor-right; }
Mod+Ctrl+J { focus-monitor-up; }
@@ -445,15 +250,16 @@ binds {
Mod+Ctrl+L { focus-monitor-left; }
Mod+Ctrl+semicolon { focus-monitor-right; }
+ // MOVE TO MONITOR
Mod+Shift+Ctrl+Up { move-column-to-monitor-up; }
Mod+Shift+Ctrl+Down { move-column-to-monitor-down; }
Mod+Shift+Ctrl+Left { move-column-to-monitor-left; }
Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
- Mod+Shift+Ctrl+J { move-column-to-monitor-up; }
- Mod+Shift+Ctrl+K { move-column-to-monitor-down; }
- Mod+Shift+Ctrl+L { move-column-to-monitor-left; }
- Mod+Shift+Ctrl+semicolon { move-column-to-monitor-right; }
+ Mod+Shift+Ctrl+J { move-column-to-monitor-up; }
+ Mod+Shift+Ctrl+K { move-column-to-monitor-down; }
+ Mod+Shift+Ctrl+L { move-column-to-monitor-left; }
+ Mod+Shift+Ctrl+semicolon { move-column-to-monitor-right; }
// Alternatively, there are commands to move just a single window:
// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
@@ -463,64 +269,40 @@ binds {
// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
// ...
- Mod+Page_Down { focus-workspace-down; }
- Mod+Page_Up { focus-workspace-up; }
- Mod+U { focus-workspace-down; }
- Mod+I { focus-workspace-up; }
- Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
- Mod+Ctrl+Page_Up { move-column-to-workspace-up; }
- Mod+Ctrl+U { move-column-to-workspace-down; }
- Mod+Ctrl+I { move-column-to-workspace-up; }
+ // WORKSPACE
+ Mod+U { focus-workspace-up; }
+ Mod+D { focus-workspace-down; }
+
+ Mod+Ctrl+U { move-column-to-workspace-up; }
+ Mod+Ctrl+D { move-column-to-workspace-down; }
+
+ Mod+Shift+U { move-workspace-up; }
+ Mod+Shift+D { move-workspace-down; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
// ...
- Mod+Shift+Page_Down { move-workspace-down; }
- Mod+Shift+Page_Up { move-workspace-up; }
- Mod+Shift+U { move-workspace-down; }
- Mod+Shift+I { move-workspace-up; }
+ Mod+Ctrl+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
+ Mod+Ctrl+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
- // You can bind mouse wheel scroll ticks using the following syntax.
- // These binds will change direction based on the natural-scroll setting.
- //
- // To avoid scrolling through workspaces really fast, you can use
- // the cooldown-ms property. The bind will be rate-limited to this value.
- // You can set a cooldown on any bind, but it's most useful for the wheel.
- Mod+Ctrl+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
- Mod+Ctrl+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
- Mod+Ctrl+Shift+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
Mod+Ctrl+Shift+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; }
+ Mod+Ctrl+Shift+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
Mod+WheelScrollRight { focus-column-right; }
Mod+WheelScrollLeft { focus-column-left; }
+
Mod+Ctrl+WheelScrollRight { move-column-right; }
Mod+Ctrl+WheelScrollLeft { move-column-left; }
// Usually scrolling up and down with Shift in applications results in
// horizontal scrolling; these binds replicate that.
- Mod+WheelScrollDown { focus-column-right; }
- Mod+WheelScrollUp { focus-column-left; }
+ Mod+WheelScrollDown { focus-column-right; }
+ Mod+WheelScrollUp { focus-column-left; }
+
Mod+Shift+WheelScrollDown { move-column-right; }
Mod+Shift+WheelScrollUp { move-column-left; }
- // Similarly, you can bind touchpad scroll "ticks".
- // Touchpad scrolling is continuous, so for these binds it is split into
- // discrete intervals.
- // These binds are also affected by touchpad's natural-scroll, so these
- // example binds are "inverted", since we have natural-scroll enabled for
- // touchpads by default.
- // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
- // Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }
-
- // You can refer to workspaces by index. However, keep in mind that
- // niri is a dynamic workspace system, so these commands are kind of
- // "best effort". Trying to refer to a workspace index bigger than
- // the current workspace count will instead refer to the bottommost
- // (empty) workspace.
- //
- // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
- // will all refer to the 3rd workspace.
Mod+1 { focus-workspace 1; }
Mod+2 { focus-workspace 2; }
Mod+3 { focus-workspace 3; }
@@ -530,6 +312,7 @@ binds {
Mod+7 { focus-workspace 7; }
Mod+8 { focus-workspace 8; }
Mod+9 { focus-workspace 9; }
+
Mod+Shift+1 { move-column-to-workspace 1; }
Mod+Shift+2 { move-column-to-workspace 2; }
Mod+Shift+3 { move-column-to-workspace 3; }
@@ -540,69 +323,60 @@ binds {
Mod+Shift+8 { move-column-to-workspace 8; }
Mod+Shift+9 { move-column-to-workspace 9; }
- // Alternatively, there are commands to move just a single window:
- // Mod+Ctrl+1 { move-window-to-workspace 1; }
+ Mod+Ctrl+1 { move-window-to-workspace 1; }
+ Mod+Ctrl+2 { move-window-to-workspace 2; }
+ Mod+Ctrl+3 { move-window-to-workspace 3; }
+ Mod+Ctrl+4 { move-window-to-workspace 4; }
+ Mod+Ctrl+5 { move-window-to-workspace 5; }
+ Mod+Ctrl+6 { move-window-to-workspace 6; }
+ Mod+Ctrl+7 { move-window-to-workspace 7; }
+ Mod+Ctrl+8 { move-window-to-workspace 8; }
+ Mod+Ctrl+9 { move-window-to-workspace 9; }
- // Switches focus between the current and the previous workspace.
- Mod+Tab { focus-workspace-previous; }
+ Mod+P { focus-workspace-previous; }
- // The following binds move the focused window in and out of a column.
- // If the window is alone, they will consume it into the nearby column to the side.
- // If the window is already in a column, they will expel it out.
Mod+BracketLeft { consume-or-expel-window-left; }
Mod+BracketRight { consume-or-expel-window-right; }
- // Consume one window from the right to the bottom of the focused column.
Mod+Comma { consume-window-into-column; }
- // Expel the bottom window from the focused column to the right.
Mod+Period { expel-window-from-column; }
Mod+R { switch-preset-column-width; }
Mod+Shift+R { switch-preset-window-height; }
Mod+Ctrl+R { reset-window-height; }
- Mod+F { maximize-column; }
- Mod+Shift+F { fullscreen-window; }
- // Expand the focused column to space not taken up by other fully visible columns.
- // Makes the column "fill the rest of the space".
+ Mod+F { maximize-column; }
Mod+Ctrl+F { expand-column-to-available-width; }
- Mod+C { center-column; }
+ Mod+M { fullscreen-window; }
- // Center all fully visible columns on screen.
+ Mod+C { center-column; }
Mod+Ctrl+C { center-visible-columns; }
- // Finer width adjustments.
- // This command can also:
- // * set width in pixels: "1000"
- // * adjust width in pixels: "-5" or "+5"
- // * set width as a percentage of screen width: "25%"
- // * adjust width as a percentage of screen width: "-10%" or "+10%"
- // Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
- // set-column-width "100" will make the column occupy 200 physical screen pixels.
+ // Resize Width
Mod+Minus { set-column-width "-10%"; }
Mod+Equal { set-column-width "+10%"; }
- // Finer height adjustments when in column with other windows.
+ // Resize Height
Mod+Shift+Minus { set-window-height "-10%"; }
Mod+Shift+Equal { set-window-height "+10%"; }
- // Move the focused window between the floating and the tiling layout.
- Mod+V { toggle-window-floating; }
- Mod+Shift+V { switch-focus-between-floating-and-tiling; }
+ // Floating Window
+ Mod+Tab { toggle-window-floating; }
+ Mod+Ctrl+Tab { switch-focus-between-floating-and-tiling; }
// Toggle tabbed column display mode.
// Windows in this column will appear as vertical tabs,
// rather than stacked on top of each other.
- Mod+W { toggle-column-tabbed-display; }
+ //Mod+W { toggle-column-tabbed-display; }
// Actions to switch layouts.
// Note: if you uncomment these, make sure you do NOT have
// a matching layout switch hotkey configured in xkb options above.
// Having both at once on the same hotkey will break the switching,
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
- // Mod+Space { switch-layout "next"; }
- // Mod+Shift+Space { switch-layout "prev"; }
+ // Mod+Shift+N { switch-layout "next"; }
+ // Mod+Shift+P { switch-layout "prev"; }
Print { screenshot; }
Ctrl+Print { screenshot-screen; }